use warp::{Filter, Rejection, Reply}; use crate::custom_filters; use crate::handlers; use crate::schema::Db; /// Root, all routes combined pub fn consensus_routes(db: Db) -> impl Filter + Clone { transaction_list(db.clone()) .or(transaction_propose(db.clone())) .or(block_propose(db.clone())) .or(block_list(db.clone())) } /// GET /transaction pub fn transaction_list(db: Db) -> impl Filter + Clone { warp::path!("transaction") .and(warp::get()) .and(custom_filters::with_db(db)) .and_then(handlers::list_transactions) } /// GET /block pub fn block_list(db: Db) -> impl Filter + Clone { warp::path!("block") .and(warp::get()) .and(custom_filters::with_db(db)) .and_then(handlers::list_blocks) } /// POST /transaction pub fn transaction_propose(db: Db) -> impl Filter + Clone { warp::path!("transaction") .and(warp::post()) .and(custom_filters::transaction_json_body()) .and(custom_filters::with_db(db)) .and_then(handlers::propose_transaction) } /// POST /block pub fn block_propose(db: Db) -> impl Filter + Clone { warp::path!("block") .and(warp::post()) .and(custom_filters::block_json_body()) .and(custom_filters::with_db(db)) .and_then(handlers::propose_block) } /////////////////////////// // below are not mine. // /////////////////////////// // Root, all routes combined //pub fn games_routes(db: Db) -> impl Filter + Clone { // games_list(db.clone()) // .or(games_create(db.clone())) // .or(games_update(db.clone())) // .or(games_delete(db)) //} //// `GET /games?offset=3&limit=5` //pub fn games_list(db: Db) -> impl Filter + Clone { // warp::path!("games") // .and(warp::get()) // .and(custom_filters::list_options()) // .and(custom_filters::with_db(db)) // .and_then(handlers::list_games) //} //// `POST /games` //pub fn games_create(db: Db) -> impl Filter + Clone { // warp::path!("games") // .and(warp::post()) // .and(custom_filters::json_body()) // .and(custom_filters::with_db(db)) // .and_then(handlers::create_game) //} //// `PUT /games/:id` //pub fn games_update(db: Db) -> impl Filter + Clone { // warp::path!("games" / u64) // .and(warp::put()) // .and(custom_filters::json_body()) // .and(custom_filters::with_db(db)) // .and_then(handlers::update_game) //} //// `DELETE /games/:id` //pub fn games_delete(db: Db) -> impl Filter + Clone { // warp::path!("games" / u64) // .and(warp::delete()) // .and(custom_filters::with_db(db)) // .and_then(handlers::delete_game) //} //////////////////////////////// //// tests below, it's fine // //////////////////////////////// ///////////////////////////////////// // of course I'll write tests... // ///////////////////////////////////// // TODO: write tests <07-04-21, yigit> // //#[cfg(test)] //mod tests { // use super::*; // use chrono::prelude::*; // use std::sync::Arc; // use tokio::sync::Mutex; // use warp::http::StatusCode; // use crate::schema::{Game, Genre}; // // Mocked dataset for each test // fn mocked_db() -> Db { // Arc::new(Mutex::new(vec![ // Game { // id: 1, // title: String::from("Crappy title"), // rating: 35, // genre: Genre::RolePlaying, // description: Some(String::from("Test description...")), // release_date: NaiveDate::from_ymd(2011, 9, 22).and_hms(0, 0, 0), // }, // Game { // id: 2, // title: String::from("Decent game"), // rating: 84, // genre: Genre::Strategy, // description: None, // release_date: NaiveDate::from_ymd(2014, 3, 11).and_hms(0, 0, 0), // }, // ])) // } // fn mocked_game() -> Game { // Game { // id: 3, // title: String::from("Another game"), // rating: 65, // description: None, // genre: Genre::Strategy, // release_date: NaiveDate::from_ymd(2016, 3, 11).and_hms(0, 0, 0), // } // } // #[tokio::test] // async fn get_list_of_games_200() { // let db = mocked_db(); // let filter = games_routes(db); // let res = warp::test::request().method("GET").path("/games").reply(&filter).await; // assert_eq!(res.status(), StatusCode::OK); // let expected_json_body = r#"[{"id":1,"title":"Crappy title","rating":35,"genre":"ROLE_PLAYING","description":"Test description...","releaseDate":"2011-09-22T00:00:00"},{"id":2,"title":"Decent game","rating":84,"genre":"STRATEGY","description":null,"releaseDate":"2014-03-11T00:00:00"}]"#; // assert_eq!(res.body(), expected_json_body); // } // #[tokio::test] // async fn get_list_of_games_with_options_200() { // let db = mocked_db(); // let filter = games_routes(db); // let res = warp::test::request() // .method("GET") // .path("/games?offset=1&limit=5") // .reply(&filter) // .await; // assert_eq!(res.status(), StatusCode::OK); // let expected_json_body = r#"[{"id":2,"title":"Decent game","rating":84,"genre":"STRATEGY","description":null,"releaseDate":"2014-03-11T00:00:00"}]"#; // assert_eq!(res.body(), expected_json_body); // } // #[tokio::test] // async fn get_empty_list_with_offset_overshot_200() { // let db = mocked_db(); // let filter = games_routes(db); // let res = warp::test::request() // .method("GET") // .path("/games?offset=5&limit=5") // .reply(&filter) // .await; // assert_eq!(res.status(), StatusCode::OK); // let expected_json_body = r#"[]"#; // assert_eq!(res.body(), expected_json_body); // } // #[tokio::test] // async fn get_incorrect_options_400() { // let db = mocked_db(); // let filter = games_routes(db); // let res = warp::test::request() // .method("GET") // .path("/games?offset=a&limit=b") // .reply(&filter) // .await; // assert_eq!(res.status(), StatusCode::BAD_REQUEST); // } // #[tokio::test] // async fn get_wrong_path_405() { // let db = mocked_db(); // let filter = games_routes(db); // let res = warp::test::request() // .method("GET") // .path("/games/42") // .reply(&filter) // .await; // assert_eq!(res.status(), StatusCode::METHOD_NOT_ALLOWED); // } // #[tokio::test] // async fn post_json_201() { // let db = mocked_db(); // let filter = games_routes(db.clone()); // let res = warp::test::request() // .method("POST") // .json(&mocked_game()) // .path("/games") // .reply(&filter) // .await; // assert_eq!(res.status(), StatusCode::CREATED); // assert_eq!(db.lock().await.len(), 3); // } // #[tokio::test] // async fn post_too_long_content_413() { // let db = mocked_db(); // let filter = games_routes(db); // let res = warp::test::request() // .method("POST") // .header("content-length", 1024 * 36) // .path("/games") // .reply(&filter) // .await; // assert_eq!(res.status(), StatusCode::PAYLOAD_TOO_LARGE); // } // #[tokio::test] // async fn post_wrong_payload_400() { // let db = mocked_db(); // let filter = games_routes(db); // let res = warp::test::request() // .method("POST") // .body(&r#"{"id":4}"#) // .path("/games") // .reply(&filter) // .await; // assert_eq!(res.status(), StatusCode::BAD_REQUEST); // } // #[tokio::test] // async fn post_wrong_path_405() { // let db = mocked_db(); // let filter = games_routes(db); // let res = warp::test::request() // .method("POST") // .path("/games/42") // .reply(&filter) // .await; // assert_eq!(res.status(), StatusCode::METHOD_NOT_ALLOWED); // } // #[tokio::test] // async fn put_json_200() { // let db = mocked_db(); // let filter = games_routes(db.clone()); // let res = warp::test::request() // .method("PUT") // .json(&mocked_game()) // .path("/games/2") // .reply(&filter) // .await; // assert_eq!(res.status(), StatusCode::OK); // let db = db.lock().await; // let ref title = db[1].title; // assert_eq!(title, "Another game"); // } // #[tokio::test] // async fn put_wrong_id_404() { // let db = mocked_db(); // let filter = games_routes(db); // let res = warp::test::request() // .method("PUT") // .json(&mocked_game()) // .path("/games/42") // .reply(&filter) // .await; // assert_eq!(res.status(), StatusCode::NOT_FOUND); // } // #[tokio::test] // async fn put_wrong_payload_400() { // let db = mocked_db(); // let filter = games_routes(db); // let res = warp::test::request() // .method("PUT") // .header("content-length", 1024 * 16) // .body(&r#"{"id":2"#) // .path("/games/2") // .reply(&filter) // .await; // assert_eq!(res.status(), StatusCode::BAD_REQUEST); // } // #[tokio::test] // async fn put_too_long_content_413() { // let db = mocked_db(); // let filter = games_routes(db); // let res = warp::test::request() // .method("PUT") // .header("content-length", 1024 * 36) // .path("/games/2") // .reply(&filter) // .await; // assert_eq!(res.status(), StatusCode::PAYLOAD_TOO_LARGE); // } // #[tokio::test] // async fn delete_wrong_id_404() { // let db = mocked_db(); // let filter = games_routes(db); // let res = warp::test::request() // .method("DELETE") // .path("/games/42") // .reply(&filter) // .await; // assert_eq!(res.status(), StatusCode::NOT_FOUND); // } // #[tokio::test] // async fn delete_game_204() { // let db = mocked_db(); // let filter = games_routes(db.clone()); // let res = warp::test::request() // .method("DELETE") // .path("/games/1") // .reply(&filter) // .await; // assert_eq!(res.status(), StatusCode::NO_CONTENT); // assert_eq!(db.lock().await.len(), 1); // } //}